czwartek, 30 stycznia 2020

DG One-Shot

Last week I've show You an idea about little adventure for maybe one player, which I take from the Reanimatrix book by Peter Rawlik. Also last week I've run this little adventure for one player. First of all, it was a nice hour of play, second of it was a nice entry point for DG character and his first contact with Unnatural. It would be nice to have more these little adventures for one player, before the starting of an actual game, but after session zero and generating characters (if of course gaming group have time), it could be cool to run a one-shot for each player with different backgrounds. Something little, like one hour max and at the start of session one, they can talk with each other about their experiences.
The second DG thing that happened lately was a gift from one of my players. He gives me a playmat for our real-time Delta Green Games.


This is, of course, one-time gift (or if they get enough orders?), but if You want some good quality military/cosplay/reconstructing group stuff - definitely check theirs web site out!


wtorek, 21 stycznia 2020

One nasty little one-shot!

As I decide to create one blog post every week this year, I'm fulfilling my duty. For the last week or so I delve in Peters Rawlik's book. Starting with Reanimator, then I move to Weird Company and then to Reanimatrix. Chapter 2 of this book is not just interesting reading, but it is a one-shot for one player just ready to be played. If someone wants to run a little game with The King In Yellow, just read it and You are ready to go! It also will be easy to adapt it to Delta Green.



środa, 15 stycznia 2020

Reanimators

Thanks to my Friend, I've got a chance to read the first three books from Peter Rawlik. For now, I just ended the first one and it is a very entertaining book. I hope the second and the third will be just as the first one. And maybe it will give me some ideas for gaming? Maybe a player organization or a new nemesis for players? Don't know yet. For now, I will listen to Graham Plowman's music during reading. Good times... I mean terrible! Terrible!


środa, 8 stycznia 2020

Ah! The New Year!

It is nice to start a new year with a little gift at your doorstep. For me, it was The Blasphemous Tome Issue 5 by no other than Good Friends of Jackson Elias!
Thank You, Gentlemen, for this little gem!


poniedziałek, 9 grudnia 2019

Pulp Egypt (4)

So after all this preparation, I've run a string of very enjoyable adventures which create a loose campaign. My wife's PC meet some interesting NPC, fought with nazis and other scums, find tombs, meet ancient mummies and other strange beings. All in all, it was a very well spent time. I cannot highly recommend Pulp Egypt setting!


Here You have a mashup of all materials used in the Pulp Egypt campaign (except Radio News of course!). But it was time for Mike to leave Cairo and Egypt, but he didn't go to NYC straight away. Another soldier from under the sphinx situation during Masks of Nyarlathotep was needing help in Kirkuk, Iraq, but this will be a story for another day...

środa, 20 listopada 2019

Pulp Egypt (3)

Firstly if You read one or more of Pulp Egypt Adventures, You know that one of the handouts is The Egyptian Gazette. I do not want to translate it to Polish for the game and make another paper prep,  but I've decided to create it radio information program. With the use of Audacity and Freesound page, I've created a retro radio vibe for news from 1935. At the beginning of every new scenario, we listen to this news for about 3 to 5 minutes. It was something new in our games. Not only listening gives an opportunity for pieces of information to be acquired but also to immerse in-game and setting.
Another very important piece of this campaign were NPCs. Because for one player You have to create many diverse but also memorable Non-Player Characters. So I took characters from Hartwell Colledge Expedition and using Pulp Cthulhu rules I've given them stats and using Google-Foo - faces. Here they are:



When You have NPC ready, time for adversaries. I blend information from Astounding Adventures for BRP with Pulp Cthulhu and created this little booklet.





That is for now. But we not close the Pulp Egypt subject yet...

sobota, 16 listopada 2019

Pulp Egypt (2)

After I decided to make a little campaign from Pulp Egypt adventures, first I read them all. One thing that strikes me instantly was the number of historical cars, planes, and tanks that the author put in these scenarios as means for players (in my situation player) to make use of them. A quick search on the net showed me all these great machines, but if the game is in 1920 or 1930 I do not like to use a computer or other new tech in showing things. So I decided to make a couple of "period photos". Here You got them all:


Nothing big, but very informative. I took the same approach to maps. So I create an aged paper and print on these sheets all the maps form adventures. Here are the maps:


Doing so I create a more immersive experience for my wife. But this is not enough yet. Stay tuned!