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Pokazywanie postów oznaczonych etykietą Campaign. Pokaż wszystkie posty

wtorek, 24 marca 2020

Heroes of Rura-Tonga (3)

In the last post about Heroes of Rura-Tonga, I give You a glimpse into something new. Today is the day, that I will raise the curtain for this little side project. Last time I show You my model for the Armored Angels scenario.  This was the perfect connection between my old passion and new (realistically not so new - almost 25 years(!)). I've decided to do this once more. In the sourcebook captain, Collin Sharp is the owner of Grumman G-21 which he christened the Flying Fish. This is a great and beautiful plane. But the plastic model kit for this plane (or for the PBY Catalina also) is out of my reach at the moment. So I need to improvise. I found an old model for Polish bomber PZL 37 Moose. It was so cheap that I have to take such an opportunity.



Of course, it wasn't a plane design for landing on water. There was a project for that, but the start of WWII end this endeavor.  So I've created something new. Only for this campaign. Using an old model kit, two toothbrushes and a lot of imagination and glue. Then I primed it...




...and give it to my wife for painting. I show her a couple of DC3 pictures from that time period. She starts her own little experiments. One of them:


Another:





But after much consideration, she decided to make it all in one color. I've created transfers and here is our final version. We called it Flying Moose! 






It is so big that it was hard to put this plane into our lightbox. But if You look closely we even got a little moose on the sides of the hull.
PZL 37 had 3 machineguns so there will be an opportunity for PC and NPCs to shoot some Zero! This will be a nice memoir for our adventures in and around Rura-Tonga. This is all I can show You for now. But new ideas are in motion...

wtorek, 25 lutego 2020

Heroes of Rura-Tonga (1)



I will not do the "What's in the box?" joke. So let me explain. After buying three scenarios from Drive Thru, as I already write in the last post, I decided to buy the main book - Heroes of Rura-Tonga Pulp Adventures in the South Pacific. As soon I've downloaded it I printed it and start to devour its intestines like hungry zombie shark (for those who know - wink). I've implemented those three scenarios into this book, so now I've got eight adventures in and around this Pacific island with a good background for making it into a campaign. I do not know when I will run this campaign, but if all goes well maybe this fall. So. I've got time to prepare myself for it. In the next couple of months, I will show You what I put in that box before we start playing it. I hope it will be fun prepping for me and something interesting for You.

So... What's in the box? Book and nothing more. For now... Stay tuned!


piątek, 5 kwietnia 2019

7th Edition all over again

Many of You know that Kickstarter for Korean or Japanse edition of Call of Cthulhu was very successful. But the Polish edition is interesting too. After my comparison of original and Polish edition of Alone Against the Dark, I thought it will be interesting to show You my pledge level in Polish crowd campaign for Zew Cthulhu 7 edycję. 


Keepers rulebook of course with two distinct covers to choose from, with quick start rules and two dice (for bonus and penalty - Qworshop fame).






Keepers screen with additional stuff (just like in original Keepers Screen - including adventures, maps, etc.)






HEAR THE CALL OF CTHULHU - 5 scenarios in one book.



CREEPING CONTRREVOLUTION - a scenario in PDF.



NEED TO FEED THE FIRE - a scenario in PDF.



IN THE MIDS OF STORES - a scenario in PDF.







Three booklets with additional information for Keepers.







New interior art.





Translated Keeper decks.



Soundtrack.


5 character sheets for different game periods.


AS above but in PDF.


Maps of 4 big Polish cities in PDF (period accurate).


Map of Arkham Asylum.


Postcards from Arkham.

Military Service Book.



Many player handouts in paper and PDF format.








So as You can see is worth to wait for this bundle. This is not shown off, just attempt to show You something from a distant place, from a dark corner of the earth...

niedziela, 4 listopada 2018

Horror's Heart

Last week was amazing! Truly amazing, without a doubt!
Of course, we use Pulp Cthulhu rules set, from obvious reasons. One player is not enough to stand before so many foes. And it was truly epic, but in a more personal and geographical scale than Masks of Nyarlathotep. We played this campaign in subsequent dates from 28 of October to 1 of November.5 scenarios, 5 fight nights. As for the campaign, it was the product of 90's and many changes had to be made to truly appreciate the climate and atmosphere of Montreal. But with cthulhureborn.wordpress.com handouts, sites with period maps (www.oldmapsonline.org)and so one, it is not impossible to do so. In the end, it was very good and creepy game. To its core... To its heart...


poniedziałek, 8 stycznia 2018

MoN - day (15)

For the last time...
As always spoilers below...


22.11.2017 - Mike is on the 12 day cruse from Mombasa to Shanghai. Lots of recovering, especially health.

26.11.2017 - First steps in Shanghai.Questions about boat from photograph found in Elias apartment. Visit to Drunken Tiger and spying on Ho-Fongs warehouse.

01.12.2017 - Honest talk with Chum and meeting up with Isoge Taro (undercover). Fight with back alley.
10.12.2017 - Meet up with Lin Tang-Ju. Interesting talk and continuing search for Jack Brady.
17.12.2017 - If You want to find someone, with good attitude You will find. So Brady is at last found. Many questions are answered during this meeting. Blasphemous Tome comes back to his owner but it is good transaction. Crazy Lin Tang-Ju decides to help Mike with attack on Grey Dragon Island. New China communist also, so there we have Mike with Jack, two gorillas and bunch of commies. True Pulp Style!
25.12.2017  - Attack on Grey Dragon Island. Thompson, shoggots, deep ones, gorillas and everything in between is going to clash in truly epic style! There are no word for this last showdown with Nyarlathotep cultist. The rocket is destroyed, many artifacts are retrieved and place is sealed by Eye of Light and Darkness.
26.12.2017 - Nigel Wassif comes with British Navy to help with battle, but they are to late. Everybody came back to Shanghai. Lin Tang-Ju forgive Brady stealing the book. Mike decides to depart with his money and last sanity intact. Long way home. 
31.12.2017 - In New York Mike meets up with Kensington and talks about future book, that they want to write about all this mess. Somebody interrupts this nice dinner. Man from Bradley Grey - who give Mike a request on the very start of this story. Last showdown with Bradley Grey ends this story with our hero standing in lawyer office after battle with him and his hired guns. The Police is coming very quickly.

What a ride! 22 hours of play. 30 sessions of moderate length. The story, the mood, the pacing, everything is very nicely done. Even when my wife bypass Australian chapter, the story still hold strong. Pulp system is very, very good. Just what I dream of for so many years since first previews of this book. Cannot wait to see what changes has been made with new edition! And last but not least: Thank You everyone for reading this scribble!



poniedziałek, 25 grudnia 2017

MoN - day (14)

As always spoilers below...




25.10.2017 - After coming to Nairobi, Mike with one of his companions eats dinner in hotel restaurant, then went to Nairobi Star publishing house. Another information's are gathered during talk with miss Smythe-Forbes. Thandoor Sigh attacks again, but this time Mike is seeing him. So both heroes went to attacker house and burn this place to the ground.

31.10.2017 - Day after above events, Mike meets with doctor Starret,  Montogomery and Bumpington. The day is ending with meeting Nelson and obtaining information that Jack "Brass" Brady is still alive! After this, they decide firstly to went in couple of days inland, see the place of massacre of Carlyle Expedition and the Mountain of the Black Wind.

11.11.2017 - Another day starts with breakfast with Croydon, then meeting Kenyatta. From there on it is only  road to village and another meeting, this time with Okum and old Bundari. M'weru is the most interesting topic in whole conversation. Then they go back to Nairobi, to plan another step.

19.11.2017 - After taking with them Kenyatta, Nelson, Okum and Bundari (with gifts from him!), they went to Mountain of the Black Wind, where strange and blasphemous rites are being celebrated. The son of Nyarlathotep is born. Great scene with lots of sanity loss, but Mike shoots M'weru, create a chaos in Nyarlathotep temple, then escapes. This is Pyrrus victory. His last friend is insane and need to be send out to NY, Okum is dead and Kenyatta is shaken. The Black Wind was release on African continent. Journey back to home is long and dangerous...

As always in first days in new place, hero is gathering information, building momentum for the last act. End event is even bigger then under the pyramids, more dangerous, but with help of Bundari, pulp rules and lot of burning luck is doable for one player. Till next time...

poniedziałek, 18 grudnia 2017

MoN - day (13)

As always spoilers below...



08.10.2017 - Mike takes off from Port Said to Mombasa. He have time to recover his sanity and health during journey. In Mombasa he burns down the Sigh storage room. He knew he is being watched.

15.10.2017 - Mike goes to Nairobi. On the train he is attacked by two Fire Vampires. He sees who is commanding them. So he knew that he will be haunted in Nairobi.

After the events in Cairo, journey by sea is relaxing and nice. Mike restores some sanity, works his swimming skill. Then in Mombasa he is only 24 hours and went to Nairobi. So this part is rather slow burn and it helps in showing change of scenery and mentality in surrounding world. Nice change of pace. Till next time...

poniedziałek, 11 grudnia 2017

MoN - day (12)

As always spoilers below...



03.10.2017 - End game in Cairo. So firstly Mike meets Janvillen. This side quest is very little and very nice. So there was tension for couple of moments, but even our Hero was under the spell of Bast pristess. Then they went to Dhashur and met Nyarlathotep in his Black Pharaoh avatar. Another questions where raised. But some answers where give to them. Then he went to the other piramid and finds one part of Eye of Light and Darkness! After this event, when another of Mike's friends went insane, he decide to end his stay in Cairo.

For me this is the crown jewel of Masks of Nyarlathotep. Best chapter in whole history. Others are fun too, but this is the best. So after leaving Cairo, nothing will be the same...

poniedziałek, 4 grudnia 2017

MoN - day (11)

As always spoilers below...



19.09.2017 - Mike is learning from good doctor Ali Cafour one spel. Barier of Naach-Titha. Sanity is lost, Mythos knowledge is gained.

20.09.2017 - Nigel Wassif found Warren Bessart. Durring the meting Bessart talks about his work with Clive Expedition. He wants help with his problems, so Mike give him a chance. One chance.

24.09.2017 - The ritual under the Sphinx. Magick, Molotov Coctails, Thompson, Nitocris and lots of fight. Nigel is with our heroes. He reveal that he is from MI6 and call for help English Expeditons Corps. Big battle under the Pyramids and Sphinx.

This part of Cairo chapter is much more action oriented. For everyone, who was bored with investigation, now is the time to make a diffrence. Of course this is pulp game, so every time Mike and his friends are just inch before death. Atmosphere of alienation beneath Sphinx, brutal fight with lots of cultist and more information for the great picture. Everything is here.
Till next time!

poniedziałek, 27 listopada 2017

MoN - day 10

As always spoilers below...




28.08.2017 - So Mike and his two friends end up in Cairo. First they were overwhelm by language barier, but quickly find translator. Of course it was a trap. Nothing that good shoot from Mauser cannot fix. Or maybe two. First contact in the city is Nigel Wassif.

31.08.2017 - Meet up with Nigel and then with Faraz. Many new clues have to be verified and checked. So they got lot to do this time. Thanks to mister Wassif they got new guide. 

03.09.2017 - Another contact with Faraz. This time, they speak little longer. Another trope goes to doctor Ali Kafour. In the museum they finally have some information's about bigger picture of this whole case. Great N in his many aspects. As for Pulp, there is no need to be gentle. Loss of sanity, gaining Cthulhu Mythos skill and couple of questions are finally answered.

17.09.2017 - Another meet up, this time with Omar Shaktii ends in great battle in the desert. Only by means of luck everybody are safe and sound. But this leads to frontal attacks from Cult of Dark Pharaoh. Their hotel rooms are ramshackle, but most of precious things are well hidden.

Yes. Egypt or should I say Cairo chapter is the best in the whole campaign. Of course if we talking about the old edition. But for me and my player this was so far most demanding but satisfying pice of this story. Lots of detective work in the first part, but later there is only action and horror. Love it! Till next time!

poniedziałek, 20 listopada 2017

MoN - day (9)

As always spoilers below...




09.08.2017 and 20.08.2017 - Two short sessions. Short but very intense. After Misr House episode, Mike and his two mock friends went after another clue, this time it was Limehouse docks. There they quickly find place, where trucks from Penhew Foundation come and go. As always in pulp, they decide to do a frontal attack. So they just open the doors and faced 5 seamen. Thompson machine gun went on and of. Then... Well they search whole premises and find evidence of big conspiracy. Another, after NY and Misr House and Panhew Foundation. There Mike decided to end theirs stay in London. So they report to Lars Torvak from  Ebon Wind. So they say ferwell to all their friends in England and went to Cairo, but this is another story...

poniedziałek, 6 listopada 2017

MoN - day (7)

As always spoilers below...



23.07.2017. Firstly Mike meets Mahoney. So as everybody in the know knows, there are three clues for players. Mike only intrest in the one important for MoN story. Both two side quests where ignored. Do not know why. Then our hero with two friends meets with Inspector Barrington. In this thrope I've seen another strange friendship in the making. Of course Mike wouldn't be himself if he not search for mob in London. I've create some mobsters for this game and trustworthy taxi driver. After this initial episodes, Pavlowsky went to Penchew Fundations, but meeting with Gavigan went south in true pulp style. So Thompson, cultist and spells have their little window of oportunity. Police with Barington came very quiclky. Fast talk and little spending Luck later, Mike was free and Gavigan behind bars. As for initial session in London, there was many important events. Do not know why Mike ignored two side quests? But as future shows, there is many things to do in London durring Masks of Nyarlathotep campaign...



wtorek, 17 października 2017

Mon - day (4)

Day later but here it is...



After all this preparations where over, after initial game of Pulp Cthulhu we started this beautiful (terrifying!) journey. From now on, this entries will be spoiler heavy! So...




16.07.2017 - This was Our first Masks session in witch Jackson Elias invites Mike to his hotel room. After finding that J.E. is dead and fight with the cultist (all end up dead), there is more questions then answers. This is very crucial scene for entire campaign. Finding all this clues cannot be done like from dispenser. So it take us a while. Then first steps in investigation takes place. But Mike is not law abiding citizen, police came very quickly to him. But for the good of investigation, they join forces in this one. From there Mike goes to Emerson Imports, Ju-Ju House. After couple of days observing that place, he takes his men and attacks in the middle of ceremony! Fight erupts. Cultist, Chakota, dynamite (Matt Sanderson style!) and losses of sanity are everywhere. But in the end it all ends well... Maybe let's just say that police force is happy that somebody else does the dirty job for them... 

Till next week...

wtorek, 26 września 2017

MoN - day!

In recent post I've started talked about our Mask campaign. This time I want to talk more about prepping and about listening to some very important voices in community. Thanks to this podcast I've become better Keeper...

First and most important:

Good Friends of Jackson Elias!

There is no other podcast like that! Informations from this guys are pure gold!

Dhole House

For handouts and PCs! Very user friendly!

YSDC MoN Maps Thread!

This thread is something that You should check out, especially before new edition!

Oh! And another important handout:

Keepers Decks

Because not everyone have to know what Thompson machine gun looks like or remember what is the range of dynamite! Maybe NPC deck is not so important in this campaign, but others are in constant use!

So this is for today MoN - day!
Thank You!



sobota, 23 września 2017

Mask of Nyarlathotep Prolog

This is first post about our ongoing at this moment game. Let's say it is a prolog to more substantial information we provide later. This post is spoiler free so everyone can read it without fear of losing surprise.

Since July we are playing an epic campaign Mask of Nyarlathotep. We are using first and only Polish edition of this book from 1998.



But we made couple of changes to make it easy and more consistent.
First of all this is only one Player and one Keeper game. Based on many, many reports including actual plays from (We recommend to listen to this wonderful games before running this monster!):

AP of Masks from YSDC

and

AP of Masks from RPPR

we decide to run it with Pulp Cthulhu rules. To make it more player friendly and haven't to many TPKs.


As for the many handouts included in the book, we bought Mutable Deceptions from Cthulhu Reborn, to use them in creating the newspaper clippings. Strongly recommending this product!

https://cthulhureborn.wordpress.com/support/support-mutable-deceptions-1-jazz-age-newspapers/



As for keeping track of all the NPC in Masks, for me I've scan and create a little booklet with them. Something I've stole from Keepers Resource Pack for The Two-Headed Serpent. You can look at it under this link:

Two-Headed Serpent



For my one player, I've created this little one page NPC sheets. It is easier to keep track of many, many NPCs encountered during play .


That's it for the first time...

niedziela, 3 września 2017

Two-Headed Serpent

Just recently we received Two-Headed Serpent campaign. If only we wasn't in the middle of MoN affair, we probably jump right in in this globe spanning adventure of Pulp and Wonder!
The book is beautiful and very well written. It is not surprise from authors like Good Friends of Jackson Elias fame. Cannot wait to run this monster one day.
Maybe next year?