Firstly if You read one or more of Pulp Egypt Adventures, You know that one of the handouts is The Egyptian Gazette. I do not want to translate it to Polish for the game and make another paper prep, but I've decided to create it radio information program. With the use of
Audacity and
Freesound page, I've created a retro radio vibe for news from 1935. At the beginning of every new scenario, we listen to this news for about 3 to 5 minutes. It was something new in our games. Not only listening gives an opportunity for pieces of information to be acquired but also to immerse in-game and setting.
Another very important piece of this campaign were NPCs. Because for one player You have to create many diverse but also memorable Non-Player Characters. So I took characters from Hartwell Colledge Expedition and using Pulp Cthulhu rules I've given them stats and using Google-Foo - faces. Here they are:
When You have NPC ready, time for adversaries. I blend information from Astounding Adventures for BRP with Pulp Cthulhu and created this little booklet.
That is for now. But we not close the Pulp Egypt subject yet...